Summary
NotJim99
Overall Soloist Rank Unranked Overall Soloist Score 0
Level
1
0 / 100 XP
Rank Unranked
Score 0
Profile
- Started
- November 24, 2014
- Group
- Marvin's bunch
- Recipes
- NotJim99's recipes
- Player ID
- 715929
- IRC Name
- NotJim99
- About Me
Ranks
Soloist Puzzle Scores
| Puzzle | Best Score | Points | Rank | Achieved |
|---|---|---|---|---|
| Beginner Puzzle (<150): Parabacteroides Distasonis | 8,139 | 31 | 60 | over 11 years ago |
| Beginner Puzzle (<150): Easy Mini Freestyle | 7,939 | 5 | 443 | over 11 years ago |
| 1017: 85 Residue Monomer Design: More Sheets! | 2,055 | 1 | 183 | over 11 years ago |
| 1015: Revisiting Puzzle 146: Rosetta Decoy 9 | 9,005 | 3 | 161 | over 11 years ago |
Evolver Puzzle Scores
| Puzzle | Best Score | Points | Rank | Achieved |
|---|---|---|---|---|
| 1457: Extra Large Monomer Design | 10,225 | 1 | 21 | over 8 years ago |
| 1454: Medium Monomer Design | 9,916 | 1 | 26 | over 8 years ago |
Achievements
- Junior Soloist
- Achieved Soloist rank 30 or better in at least 5 puzzles
- Junior Evolver
- Achieved Evolver rank 30 or better in at least 5 puzzles
- Baby Steps
- Complete 10 moves
- Step Routine
- Complete 100 moves
- Moving Up
- Complete 1000 moves
- Professional Mover
- Complete 10000 moves
- Mover and Shaker
- Complete 100000 moves
- Sidechains
- Finish all of the 'Sideschains' intro puzzles
- Backbone Packing
- Finish all of the 'Backbone Packing' intro puzzles
- Hydrogen Bonding
- Finish all of the 'Hydrogen Bonding' intro puzzles
- Hydrophobics and Hydrophilics
- Finish all of the 'Hydrophobics and Hydrophilics' intro puzzles
- Protein Design
- Finish all of the 'Protein Design' intro puzzles
- Tools and Types
- Finish all of the 'Tools and Types' intro puzzles
- Sequences
- Finish all of the 'Sequences' intro puzzles
- More Molecules
- Finish all of the 'More Molecules' intro puzzles
- Conditional Quests
- Finish all of the 'Conditional Quests' intro puzzles
- Blueprints
- Finish all of the 'Blueprints' intro puzzles
- Evolver
- Improve someone else's solution by evolving it