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I'm not sure the game has smell-o-vision so we can tell if an amino acid is aromatic…
I'm not sure the game has smell-o-vision so we can tell if an amino acid is aromatic…
Its just the category of amino acids used to get the scoring artifact bug there… nothing that you have to smell…
The aromatics are the sidechains with rings on stems - some people call them the "tennis rackets."
We have reposted Puzzle 571: Tissue Regeneration Design Puzzle, this time with a newer patch designed to help with scoring artifacts.
The Puzzle is in devprev and called: residueIE filter test
This is the same puzzle as before so you can hopefully notice that your score will be lower for bad-looking structures.
Many players had pointed out that saturating the helix with aromatics was leading to high scores, but unrealistic structures:
http://fold.it/portal/node/992879#comment-18149
&
http://fold.it/portal/node/992544
&
http://fold.it/portal/node/992899
We have added a patch to the identical puzzle in hope that this will help with the problem.
Please let us know your thoughts, thank you for your help and patience with this!
The scores were not reset since this puzzle will not be scored, so it doesn't matter what the scoreboard reads.
We wanted you to be able to load in ALL your previously high-scoring solutions that had poor designs, so that you could tell if our fix works and indeed they don't score as well as before.
PLEASE MAKE SURE YOU HAVE THE LATEST DEVPREV UPDATE WHEN TESTING THIS PUZZLE, thanks!
we want to post the newest version of the Sepsis Puzzle in devprev first, to make sure we've properly fixed the bugs!
Please try it out and post your thoughts in the puzzle comments: http://fold.it/portal/node/993550
Thank you again for your patience and your help debugging this one.
I've just posted a puzzle to devprev. The puzzle is set up as a tetramer that's rooted to a hub. Feel free to try it out and let us know if you find any issues!
in the comments for that puzzle: http://fold.it/portal/node/993658
Also, we want to repost a similar puzzle to 633… but want to make sure that the latest fix in devprev has solved the previous memory issues for Windows users.
If you had those issues with Puzzle 633, please test it out again with the new devprev client and let us know if that nasty bug has been fixed: http://fold.it/portal/node/993596#comment-20017
Thank you for your help! The last thing we want is to push the devprev update to main and post a new puzzle that still has the exact same issues!
I just posted a new puzzle in devprev to make sure all the memory leak issues with the residueIE filter are taken care of.
It's called: ResidueIE Filter Final Test
Please leave any feedback about it here:
http://fold.it/portal/node/993669
Please make sure you are using the latest devprev client and thank you for testing these puzzles!