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1282: 70 Residue Monomer Design: Helical Bundles

Closed since over 9 years ago

Intermediate Overall Design

Summary


Created
September 08, 2016
Expires
Max points
100
Description

This is a basic 70 residue design puzzle with no secondary structure filter—helical bundles welcome! The Ideal Loops Filter is meant to encourage the use of the Ideal Loops that are displayed in the Rama Map. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


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  4. Avatar for emdee314 124. emdee314 Lv 1 1 pt. 6,926
  5. Avatar for NotJim99 125. NotJim99 Lv 1 1 pt. 6,824
  6. Avatar for DScott 126. DScott Lv 1 1 pt. 6,715
  7. Avatar for Ciccillo 127. Ciccillo Lv 1 1 pt. 6,700
  8. Avatar for Thaneus47 128. Thaneus47 Lv 1 1 pt. 6,574
  9. Avatar for Hansie 129. Hansie Lv 1 1 pt. 5,926
  10. Avatar for TastyMunchies 130. TastyMunchies Lv 1 1 pt. 4,991

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA, and PRO residues in helices and sheets.

Residue Count: Penalizes extra residues inserted beyond the 70 residue limit. Players may insert up to 10 extra residues.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."