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1349: 75 Residue Monomer Design: Helix Restrictions

Closed since about 9 years ago

Intermediate Overall Design

Summary


Created
March 04, 2017
Expires
Max points
100
Description

This puzzle is similar to recent design puzzles except that we've restricted the use of SER and THR residues in α-helices. Foldit players have submitted some stellar-looking designs recently, but we are seeing quite a lot of SER and THR residues in designed helices. Recent experiments in our lab suggest that these residues are somewhat unfavorable in helices, so in this puzzle we've restricted the use of SER and THR in helical positions. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


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  3. Avatar for Anthropic Dreams 3. Anthropic Dreams 47 pts. 10,394
  4. Avatar for Contenders 4. Contenders 30 pts. 10,343
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  6. Avatar for Void Crushers 6. Void Crushers 11 pts. 10,229
  7. Avatar for L'Alliance Francophone 7. L'Alliance Francophone 7 pts. 10,214
  8. Avatar for Deleted group 8. Deleted group pts. 10,064
  9. Avatar for Italiani Al Lavoro 9. Italiani Al Lavoro 2 pts. 9,397

  1. Avatar for ViJay7019 91. ViJay7019 Lv 1 1 pt. 7,571
  2. Avatar for WarFairy 92. WarFairy Lv 1 1 pt. 7,552
  3. Avatar for dbuske 93. dbuske Lv 1 1 pt. 7,512
  4. Avatar for jbmkfm125 94. jbmkfm125 Lv 1 1 pt. 7,499
  5. Avatar for pandapharmd 95. pandapharmd Lv 1 1 pt. 7,498
  6. Avatar for DScott 96. DScott Lv 1 1 pt. 7,445
  7. Avatar for mikejcroc 97. mikejcroc Lv 1 1 pt. 7,372
  8. Avatar for NXPDev 98. NXPDev Lv 1 1 pt. 7,364
  9. Avatar for emdee314 99. emdee314 Lv 1 1 pt. 7,355
  10. Avatar for aleksejj 100. aleksejj Lv 1 1 pt. 7,339

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the 75 residue limit. Players may insert up to 10 extra residues.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."