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1373: Extra Large Monomer Design

Closed since almost 9 years ago

Intermediate Overall Design

Summary


Created
May 01, 2017
Expires
Max points
100
Description

This puzzle challenges players to design a single-chain protein with 95-120 residues. The starting structure has 95 residues, but more can be added at a cost of 23 points per residue. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


  1. Avatar for Anthropic Dreams 100 pts. 10,953
  2. Avatar for Gargleblasters 2. Gargleblasters 78 pts. 10,902
  3. Avatar for Beta Folders 3. Beta Folders 60 pts. 10,897
  4. Avatar for Go Science 4. Go Science 45 pts. 10,881
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  6. Avatar for Void Crushers 6. Void Crushers 24 pts. 10,633
  7. Avatar for L'Alliance Francophone 7. L'Alliance Francophone 17 pts. 10,573
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  9. Avatar for HMT heritage 9. HMT heritage 8 pts. 8,734
  10. Avatar for Team South Africa 10. Team South Africa 6 pts. 8,626

  1. Avatar for Mike Cassidy 31. Mike Cassidy Lv 1 33 pts. 10,280
  2. Avatar for christioanchauvin 32. christioanchauvin Lv 1 31 pts. 10,264
  3. Avatar for pvc78 33. pvc78 Lv 1 30 pts. 10,252
  4. Avatar for Anfinsen_slept_here 34. Anfinsen_slept_here Lv 1 29 pts. 10,247
  5. Avatar for Bautho 35. Bautho Lv 1 28 pts. 10,236
  6. Avatar for reefyrob 36. reefyrob Lv 1 26 pts. 10,196
  7. Avatar for uihcv 37. uihcv Lv 1 25 pts. 10,187
  8. Avatar for frood66 38. frood66 Lv 1 24 pts. 10,109
  9. Avatar for Deleted player 39. Deleted player pts. 9,806
  10. Avatar for georg137 40. georg137 Lv 1 22 pts. 9,749

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 35% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 95. Players may use up to 120 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."