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1386: Extra Large Monomer Design

Closed since almost 9 years ago

Intermediate Overall Design

Summary


Created
June 02, 2017
Expires
Max points
100
Description

This puzzle challenges players to design a single-chain protein with 95-120 residues. The starting structure has 95 residues, but more can be added at a cost of 23 points per residue. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


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  3. Avatar for Gargleblasters 3. Gargleblasters 44 pts. 10,915
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  5. Avatar for L'Alliance Francophone 5. L'Alliance Francophone 16 pts. 10,691
  6. Avatar for Contenders 6. Contenders 9 pts. 10,677
  7. Avatar for Void Crushers 7. Void Crushers 5 pts. 10,622
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  9. Avatar for Natural Abilities 9. Natural Abilities 1 pt. 8,701
  10. Avatar for Russian team 10. Russian team 1 pt. 8,292

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  2. Avatar for fiendish_ghoul 12. fiendish_ghoul Lv 1 64 pts. 10,713
  3. Avatar for dcrwheeler 13. dcrwheeler Lv 1 61 pts. 10,703
  4. Avatar for Museka 14. Museka Lv 1 58 pts. 10,691
  5. Avatar for anthion 15. anthion Lv 1 56 pts. 10,690
  6. Avatar for johnmitch 16. johnmitch Lv 1 53 pts. 10,689
  7. Avatar for gitwut 17. gitwut Lv 1 51 pts. 10,654
  8. Avatar for Glen B 18. Glen B Lv 1 49 pts. 10,642
  9. Avatar for isaksson 19. isaksson Lv 1 46 pts. 10,632
  10. Avatar for MurloW 20. MurloW Lv 1 44 pts. 10,630

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 35% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 95. Players may use up to 120 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."