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1518: Large Monomer Design

Closed since almost 8 years ago

Intermediate Overall Design

Summary


Created
May 07, 2018
Expires
Max points
100
Description

This puzzle challenges players to design a single-chain protein with 85-105 residues. The starting structure has 85 residues, but more can be added at a cost of 32 points per residue. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


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  3. Avatar for Gargleblasters 3. Gargleblasters 37 pts. 11,877
  4. Avatar for Anthropic Dreams 4. Anthropic Dreams 21 pts. 11,694
  5. Avatar for L'Alliance Francophone 5. L'Alliance Francophone 11 pts. 11,485
  6. Avatar for Void Crushers 6. Void Crushers 5 pts. 11,465
  7. Avatar for Marvin's bunch 7. Marvin's bunch 2 pts. 10,746
  8. Avatar for Contenders 8. Contenders 1 pt. 10,236
  9. Avatar for Cannabis Crew 9. Cannabis Crew 1 pt. 9,399
  10. Avatar for :) 10. :) 1 pt. 8,352

  1. Avatar for Knoblerine 71. Knoblerine Lv 1 1 pt. 8,917
  2. Avatar for larry25427 72. larry25427 Lv 1 1 pt. 8,622
  3. Avatar for kludbrook 73. kludbrook Lv 1 1 pt. 8,582
  4. Avatar for Sinoson 74. Sinoson Lv 1 1 pt. 8,352
  5. Avatar for alyssa_d 75. alyssa_d Lv 1 1 pt. 8,345
  6. Avatar for emdee314 76. emdee314 Lv 1 1 pt. 8,211
  7. Avatar for TY2017 77. TY2017 Lv 1 1 pt. 8,200
  8. Avatar for rinze 78. rinze Lv 1 1 pt. 8,200
  9. Avatar for ForPatri 79. ForPatri Lv 1 1 pt. 8,171
  10. Avatar for dbuske 80. dbuske Lv 1 1 pt. 8,130

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

SS Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets. Penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 85, at a cost of 32 points per residue. Players may use up to 105 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."